InDesign is an adobe software that can be used to create posters, flyers, brochures, magazines, newspapers, presentations, books and anything you want to print! It’s very useful because it creates a visual layout of your work. Rather than Illustrator or Photoshop or any other adobe software, InDesign focuses more on the skeleton of your work not so much the art stuff.
A year ago when I was still a junior in high school, I had this project were I had to recreate a magazine using InDesign. There I discovered the importance of typography. Kerning, tracking, leading anything that works with fonts can be used through here to adjust it to your liking.
Pre-flighting is the industry standard term for when you receive a warning of potential problems that prevents a document or a poster from printing as desired. It could be that a file is missing or a font, or maybe the resolution of your image is low. It could be a number of things
EPUBS or an EPUB document allows the epub reader to better the content depending on the display of your device. Using the EPUB format allows you to plush eBooks since it’s considered the standard format. It can be read on a variety of mobile devices. What’s so great about InDesign is that it allows you to directly the ebook as an EPUB. This process may be a little tricky though.
An infographic is always a great way to find out information about a certain topic. It could be about food, sports, current events, anything really! It’s quick and to the point and they are just pretty darn helpful.
When your creating an infographic, be sure to have a clear audience in mind. You want this work to reach a certain audience not just anyone.
An infographic is also all about visual representation! Show with charts or illustrations instead of just plain old text. Don’t get me wrong a little text is ok but for the most part, visuals are what captures your audience. I know I just bashed text but don’t ge tthat confused with typography. Typography is KEY. It’s very important. You want your infographic to be clear and easy to read. You shouldn’t use any harsh fonts like decorative ones. Give your audiences’ eyes a pleasurable experience.
Although there is no certain template/ layout of an infogaphic, you always want to go with it’s “flow.” In other words don’t just scatter a bunch of visuals and info on a page. Make sure it looks cohesive and clean. Use your designer’s eye!
All of this is what makes a good infographic!
A bad one however, would be one were your data is wrong! Make sure it is correct! For example, if your making a pie chart, making sure the percentages add up to 100%. If it surpasses that or is below, that just wouldn’t add up and your project would be deemed unreliable! Bad! Make sure to always check the accuracy of your information!
Also make sure when your comparing things, it makes sense. You don’t want to be confusing your audience!
This is my very first infographic where made sure it looked as clean as possible. I kept in mind that the color scheme had to be consistent throughout, I was informed on the information I was covering, and made sure there were no errors in my project over all.
Hopefully this blog taught you something new about infographics! They are quite relaxing to make and there is no limit to them whats so ever!
Greetings! Today you will be learning how to make a Low Poly Portrait! Be prepared to spend your whole day making this single project! Make sure you’re sitting in a nice, comfortable chair with a lil snack beside you. A low poly portrait is known to give off a cool three-dimensional look. It is created using a series of polygons. I will be using triangles for this tutorial. Let’s begin!
First you have to choose what your subject is going to be, in this tutorial I’ll be using my teacher! It is optional whether you want the photos dimensions to match your portrait or not since the background can be fixed!
Once you have your subject make 2 layers! One of them should be just the image and the other layer should be for the triangles you will be drawing! Make sure to lock your image layer so when your drawing your shapes it won’t move around. A grid would really come in handy for a project like this so I recommend going to View and check Snap to Grid then Show Grid. Now you can begin creating your shapes!
There is no perfect place to start, please keep that in mind! As you can see, I was so overwhelmed by the amount of triangles I was going to make I started in three different places: the eyebrows, the nose. then the hair. I recommend starting on place and going on from there. In my case, I was all over the place (oops).The intricate parts really stressed me out and as someone who needs everything to be as perfect as possible I took quite a long time on those parts.
It’s a long and slow and mentally exhausting process so your bound to be caught in a haze of shapes throughout the process. Make sure to take small breaks! So a good tip would be to toggle on and off with your image so that you can see the progress your making! Keep in mind that the smaller the shapes the more detailed (and more painful) it will turn out. Bigger shapes cover less detail of your portrait.
Once you are done outlining your subject, it’s time to color! My photo was just a gray scale theme (fortunately) but if yours has color this step still applies the same way! Go ahead and click the Selection Tool, click your shape, and then use the Eyedropper Tool to select the color from the image. Do this for the rest of your shapes! Now you’ll start seeing your portrait come along nicely! Take your time in this step and really choose which colors would look best!
This is the last step! Yay! It’s also optional! I chose to go ahead and do the same thing to the background I have to make it look cohesive. Once you’re done with that (if you decide to do it) go ahead and click File>Export for Screens and save your work!
So maybe you’ve come across this blog in hopes to learn how you could make a plain old photograph more interesting. Whether it was that you just so happened to be watching a Harry Potter movie and realized that they have moving pictures in the Wizarding World and wanted to emulate something like that. Or maybe it was just that you were mindlessly scrolling through your insta and saw a cinemagraph. Whatever brought you to this blog, consider yourself lucky because you will learn how to make a moving picture in the most simplified way possible (because who doesn’t love taking an easy route to achieve things).
So to get technical, what you will be making today is a cinemagraph, which is basically a picture with a minor, repeated movement occurring within it. So lets get to it!
The very first thing you’ll need to do is to take a video of what you want to animate. In this tutorial, I’m going to be using a hand me down watch and animate the second hand (the part of the watch that moves every second) as if it were stuck/glitching. Feel free to do something more artsy like water falling out of a cup or steam blowing through a kettle. I’d use Pinterest for some inspiration because it’s always handy to have reference photos. Be sure to use a tripod pod or some sort of stand to take your video because it’ll make your life so much easier if it was as still as possible.
Right, so now that you have your video to make this cinemagraph, we are going to use Photoshop. You can never go wrong with an adobe classic. Go ahead and open it up, click Window and then Timeline. Drag in your video to where it says timeline and clip your video to edit where you want your GIF to begin and end. Do this by using that little black selection option (as seen in the picture below in red) and drag it.
Next you want to add a new layer and make sure it’s placed on top of your video layer. This will be your masking layer, where you’ll mask out the part you want to move for your video. You do this by clicking the brush tool (or ‘b’ for brush) and tracing the moving pieces. For example, I chose the seconds hand so all that I’ll be masking out is each time the hand moves (clicking throughout the video to do so). Keep in mind that while doing this, you need to make sure to mask ALL of what you want to move, it’ll come out much cleaner if you do this.
Now that you have your masking done, go ahead and hide the masking layer, scroll all the way to the end of your video and select Ctrl + Alt + Shift + E (if your using a Mac it’s Command + Option + Shift +E) to create a flattened image for your video so that any part that’s not moving will be static. Then take that new layer and place it below your masking layer (but above the overall video layer).
Go ahead and unhide the masking layer and Ctrl + click the layer thumbnail so that everything you mask is selected. Then click your flattened image layer or whatever you named that layer (where it says Layer 3 in the image below) and click “add vector mask” which is the little rectangle with the black dot in the middle (found in the lower right corner under all your layers). This will probably create a layer mask that’s white on black, so go ahead and click on that layer mask and click Ctrl + i to convert it to black on white. At this point hide your first layer mask since you created a new one.
So if you didn’t realize already, you just created your cinemagraph. Feel free to skip this step if you feel that it looks just the way you want it to but if there are a few mistakes that you want to clean up, follow this. So as you can see below, the watch has a few glitches I want to clean up so I’m clicking my layer mask and using the eraser tool (you might need to alternate between brush and eraser), and erased some of the glitching. You can scroll through your GIF to find any errors in the movement.
You’ve reached the end! Yay! Now it’s time to export your work. Click File, Export, and then Save for Web. Make sure you save it as a GIF and where it says Animation – Looping options it says “Forever.” Then go ahead and click save!
Now go and share your work of art to everyone and be proud of what you created!
From creative directors to UI/UX designers, the design industry is plentiful. As a current multimedia student, I earned a year and a halfs worth of experience in Adobe design softwares like Photoshop or Illustrator. That year and a half helped guide my admiration for design, making me want to pursue it as a career. Doing some research on the different kinds of job in the industry helped me narrow down to a couple of jobs I’m considering: graphic designer and a product/package designer.
So based on the state of my portfolio, it’s probably best to start looking into other ones. Lets just say my portfolio is not… at its best state. It has a basic layout so that it’s easy to navigate. A better way of saying this is that my portfolio right now is more practical (in terms of navigating) rather than looking design portfolio worthy. What I’m basically saying is that it’s trash. But that’s only for right now. I haven’t even planned what I want my portfolio to look like so looking at all these great designers is good starter inspiration.
I could really roast myself looking at all the work I put onto my blog. Hell, some of it isn’t even design worthy. Is that too harsh too say? Well you know what they say about being one’s own critic.
I’ve always been interested in a simplistic, neutral, real-cohesive looking design. That can mean a lot of things so here are examples of a few designs I like:
The first designer I’d like to mention would be Kuon Yagi
Kuon Yagi is a Tokyo-based web and UX designer. I was absolutely stunned when I saw this website. I love everything about it, particularly the way he integrated a vibrant color scheme with so many animations. It’s a fully-interactive background with several seamless transition effects. I aspire to have something even close to what this baby looks like.
Another one of my favorite portfolio designers is Ben Mingo
Ben Mingo is a graphic and interactive designer from California. I also aspire to have as beautiful as a website as this one. I’d say the simplicity of Mingo’s website leans more or less to what I like and usually take insperation from. What drew me from the beginning was the interactive mouse approach he took. Instead of using the regular mouse wheel, users have to click and drag with their mouse to explore the website. The transitions to each page were fun to visit and the color palette fits in with the whole design perfectly.
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As a designer when putting your work out on public domain, you tend to care about all the licensing stuff that goes with it. I mean it makes sense since you’re basically distributing your work online for anyone and everyone to use. You probably would want some kind of credit for that. So if you are in that situation, it’s probably best to read up on that licensing stuff as soon as possible, which is why I’m here to tell you all about the beloved Creative Commons license.
A Creative Commons license (also seen and/ or reffered to as CC) is a non profit organization that ensures proper attribution and global access to the work of others. In other words, it is a license that lets others distribute, remix, adjust, and add on to your work, even for profit, as long as they credit the one who made the original creation. This license gives a lot of accessibility for both the licensor (what we call the creator of the original work) and the people using their work. It is mostly recommended for maximum distribution and use of licensed materials. Keep in mind that there are many other licenses for different purposes to do with someone’s work but this one is for distributing work in public domain specifically.
A CC license allows works to be used for professional and eduactional purposes. Let’s say a teacher wants to copy or modify a CC work. Under these types of licenses, they can. This also applies to students. They can use CC material for their homework or general work is convenient since they don’t have limitations. This means that they can copy entire works without consequence.
It’s important to note that Creative Commons just provides voluntary tools to let creators manage their own copyright.
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When it comes to video editing, many people don’t realize that there are various types of editing, each specializing in it’s own field. It’s important to know the different ones when going into this industry, but before I go on describing to you the differences between offline and real time video editing, I’ll start off by describing what video editing actually is.
Video editing in general is manipulating and arranging video shots to create your own desired footage. This includes adding/ removing or rearranging sections of video clips, applying enhancements such as color corretions or filters, and creating transitions between each clip (because consistency is key am I right).
To put it simply, offline editing is where your raw footage is run through a program that transcodes it to a more compressed format that has lower resolution. Your transcoded footage becomes known as “proxy footage,” which is essentially low quality copies of your original footage to make it easier to use when editing your film. If you use your original high resolution files, it can tax your computer system if it isn’t equipped to handle that big of a file size. With every cut or edit you make, your computers CPU has to process them, risking the chance of your system crashing and losing all your footage. So instead of making their lives miserable, video editors use this proxy footage through the rough, fine, and final cut. Once they are actually exporting the film, they will then switch to the high resolution footage.
Real Time Editing
Real time video editing is literally, editing a video in real time. Pretty self explanatory but since the purpose of this blog is to explain and not cut things short, I will go a little more in depth (since I am the best blog writer wordpress has ever seen). A good example of this is watching a live broadcast, like a sports game or music event. If you’ve ever noticed a broadcast switch from one angle to another, that’s real time editing. This type of editing is quite a challenge since you are working with a live event and you need to make sure the footage you have is 100% usable. This is why most real time video editors use multiple cameras. This way, the more angles you have, the more variety of good shots to choose from.
If you’ve ever found yourself wondering what a production project manager or what a creative director is, you have come to the right blog! I will start this off by defining the two so that you’ll understand what each job consists of and know the difference between the them.
Multimedia Production Project Managers
A multimedia production project manager is someone who works behind the scenes in film, television, or radio. Their job is very demanding as they are in charge of many tasks in order for everything to run smoothly and successfully. They organize schedules, budgets, and people. They’re basically needed in each stage of a production, from initial planning to final budget and production reports. These managers need to have solid experience in all aspects of production such as lighting, filming, recording, and even editing.
In pre-preduction, project managers have to review finished scripts and program ideas, create inital schedules, and estimate the budget. During production, they have to present a complete schedule of what a day of filming and/or recording looks like to the producer and director. They have to make sure that these daily schedules are followed exactly how they’re supposed to and change them if anything unforseen occurs. Aside from scheduling and budgeting, project managers are also involved in administration. They prepare and negotiate contracts with crew members and actors, obtain permission to music or any content subject to copyright laws, and make sure everyone involved in the production follow the health and safety regulations.
A creative director is responsible for working with designers, artists, sales teams, and marketers to create a vision for products sold. They develop creative guidelines and direct creative work involved with digital, print, or film. Their job is to make the creative vision look and feel cohesive and on point. They also establish budgets, timelines, and client relationships.
A creative director needs to be a great leader and have excellent communication skills to maximize the talents of everyone they’re working with. They need to make sure everyone on their team knows what they need to do to properly execute the creative vision they’re working on and what is expected of them to make it happen. They usually work with graphic and web designers, account and brand managers, and copywriters. Creative directors also need to have a strong understanding of brand development and multichannel marketing concepts.
Due to the variety of audio design jobs there are, it’s easy to get confused with what each job is and what it entails. If you’re currently in a crisis, trying to make sense of the possible job positions offered to you and trying to understand what they are, you’ve come to the right place. In this blog, I’ll help clarify five jobs pertaining to audio.
I’ll begin by saying that audio designers are professionals who work in production and/or recording of sound. There are many responsibilites in audio production that need to be distributed among those who specialize in those particular areas. If you are skilled and experienced with the area you specialize in, you’re bound to find a job (maybe even the ones talked about below) as an audio designer that suits you. So lets begin!
An audio techincian is a person who ensures great sound quality. They typically work with producers or artists to create the sounds they like. This job includes editing and mixing different sounds from several audio sources by using mixing boards and testing them out. Audio techinicions set up their devices, repair recording equipment, do sound checks, and sound mix.
Digital Audio Editor
These editors operate audio editing programs to make digital audio edits which includes cutting, copying, slicing, mixing, cleaning, and adding effects. Although sometimes audio technicians are capable of doing this, music production companies prefer to hire someone who particulary specializes in this field.
A sound designer’s job consists of finding and creating recorded or live audio effects that are used for a wide range of productions or perpormances. They’re usually referred to as sound/special effects editors. These guys intricately choose sound effects that range from spot effects (explosions) to ambience sounds (traffic sounds) to background music, typically in video games or animations. These sounds can also be used in TV commercials, or theatre plays.
A sound mixer basically manages the volume and sound quality of audo, especially when several microphones are used. Keep in mind that sound mixers are NOT the same as sound editors. They work with tracks and are responsible for the overall levels of music in a production. This includes a recording studio, a motion picture, or even a live concert.
A foley artist is my personal favorite audio designer. The main job of a foley artist is to create sound effects. These effects are usually needed in movies, TV, or video games to enhance audio quality of certain sounds. These sounds can be anything, from footsteps to squeaky doors, or even glass breaking. Say a film needs the sound of someone walking on gravel. A foley artist would create the sound by filling a box full of gravel and record themselves walking on it.